Rules
The rules the whole descent runs on. They belong to no single chapter: each one is filed under the chapter it is born in, and holds from there down.
1The Dark Wood8 entries
- The BookmarksavingEvery step you close writes the game to disk.
- The ScentruleNothing down here knows where you are: what hunts you follows the trace a living body leaves.
- The Book of NamescurrencyYou are the only one who can carry a name back out, and that is the game’s currency.
- The Step and the BreathbodyYou are the only one breathing, and that is how they find you.
- The Notebook and the GlossesapparatusThe game tells you what you need and never where, and explains everything you look at.
- The SatchelinventoryTwenty cells: four branches or two flasks of oil, and that is always the decision.
- The Lamp and the OilresourceOil lets you see while it burns and gets you found while you carry it.
- The StagesstructureEvery chapter can be entered halfway, with the right gear and the world already as it should be.