Chapter 3 · Incontinenceone of the damnedCircle VBeing built

Filippo Argenti

The one soul in Hell who goes for Dante himself.

The body the game gives to the damned, turning on itself: sixteen views rendered from the game itself.
Not a portrait of this one. The game gives almost every damned soul the same body, and this is it: what tells them apart is where they stand and what they do.

Un fangoso che si leva e chiede chi sei. È l’unica anima di tutto il poema che se la prenda con chi passa invece che con la propria pena: gli altri, che sono la sua stessa pena, lo sanno.

What the game says
Revealswhat hunts you across the Styx, and why hitting it does not win.

In the eighth canto a man full of mud rises out of the marsh, asks Dante who he is, and then puts both hands on the boat to pull him in; in the game he is the one thing in the chapter that comes after you knowing you are there. Everywhere else souls suffer their own punishment and you are somebody passing through: here one of them has something against you.

He was added because a verb was missing. In a hundred minutes of play the only thing that could hurt you was the warden of the third circle, and players had said it in a line, that it was all puzzles. Under the mud there is nothing to see but the wake and he moves slower than you do; when he surfaces he shouts, and that shout is the only warning you get; then he charges, and the charge is not outrun, it is dodged.

Hitting him does not win: it makes him let go, and nothing more, because nothing dies down here. What takes him out of the way is the canto itself and not you, and the game only puts in your hands the means to let it happen. Even the cry he sends up is a point in the world, his and not yours: the others go for him, and if you are between them when they arrive that is your problem. What the game says when you look at him: a muddy thing that rises and asks who you are, the only soul in the whole poem with a grudge against a passer by rather than against its own punishment, and the others, who are that punishment, know it.

The numbers

WhatHow muchWhen
How fast he charges5.4 m/sthe player walks at 3.2 m/s
How fast he moves under the mud2.2 m/s
How long the rise before the charge lasts0.9 sit is the only warning you get
The reach of his hands1.5 m
How long he holds you2.6 s
Found in
The Styx
Named by
The Styx

Planned, and it may never reach the finished game.

As it stood on 19 September 2026.